Americano schedule for 20 players

5 courts, 19 rounds, and every player partners every other exactly once. Generated by the same code that runs a live session in the app, so this is the schedule you would actually play.

20

Players

5

Courts

19

Rounds in full

19

Partners each

What a real booking fits

The full rotation is 19 rounds, and almost nobody plays 19 of them. This is the number worth checking before you book rather than after: at 21 points a round runs about 8 minutes, and the first ten minutes of any slot go on arriving, warming up and picking a first pairing.

BookingRounds it fitsOf the rotation
60 min6 rounds32%
90 min10 rounds53%
120 min13 rounds68%
At 21 points per round. Play to fewer points and you fit more rounds — see the court-time maths for the other targets.

Stopping early costs nothing structural. Partners are spread from the first round onward, so 10 rounds of it is a complete Americano with a real winner — just one where some pairings never came up.

The rotation

Players are numbered 1 to 20. Hand out the numbers however you like — by arrival, by lot, or by putting your strongest players at opposite ends — because Americano scores individuals, so the numbering carries no seeding.

RoundCourt 1Court 2Court 3Court 4Court 5
112 & 10 v 5 & 811 & 16 v 13 & 203 & 4 v 7 & 151 & 2 v 19 & 189 & 6 v 17 & 14
24 & 11 v 13 & 512 & 18 v 19 & 97 & 8 v 17 & 103 & 16 v 6 & 142 & 20 v 15 & 1
33 & 17 v 11 & 720 & 4 v 16 & 1918 & 6 v 5 & 1215 & 9 v 8 & 1310 & 1 v 2 & 14
45 & 4 v 10 & 1320 & 16 v 1 & 917 & 19 v 8 & 183 & 12 v 6 & 152 & 11 v 7 & 14
515 & 18 v 12 & 1320 & 5 v 19 & 816 & 14 v 2 & 174 & 7 v 6 & 101 & 11 v 9 & 3
66 & 4 v 11 & 1917 & 9 v 5 & 315 & 13 v 10 & 187 & 12 v 8 & 116 & 2 v 20 & 14
720 & 11 v 17 & 1816 & 9 v 6 & 131 & 19 v 4 & 1510 & 7 v 8 & 314 & 12 v 5 & 2
81 & 7 v 18 & 416 & 13 v 11 & 173 & 19 v 2 & 98 & 10 v 12 & 2014 & 15 v 6 & 5
918 & 16 v 7 & 208 & 17 v 2 & 35 & 10 v 4 & 111 & 13 v 15 & 1214 & 9 v 19 & 6
106 & 17 v 16 & 1014 & 8 v 7 & 25 & 9 v 1 & 1218 & 3 v 11 & 154 & 13 v 20 & 19
113 & 13 v 4 & 1715 & 10 v 6 & 79 & 8 v 18 & 1116 & 5 v 20 & 114 & 19 v 2 & 12
122 & 10 v 9 & 711 & 6 v 5 & 1819 & 15 v 1 & 1620 & 3 v 8 & 1213 & 17 v 4 & 14
1315 & 5 v 11 & 1017 & 7 v 20 & 818 & 13 v 1 & 1412 & 9 v 3 & 619 & 2 v 4 & 16
1415 & 3 v 11 & 910 & 4 v 17 & 121 & 13 v 7 & 196 & 2 v 8 & 1618 & 20 v 5 & 14
156 & 12 v 17 & 203 & 14 v 2 & 188 & 11 v 9 & 413 & 7 v 1 & 519 & 10 v 16 & 15
162 & 13 v 12 & 1918 & 7 v 5 & 111 & 3 v 14 & 1020 & 9 v 4 & 86 & 16 v 17 & 15
172 & 15 v 17 & 511 & 14 v 8 & 620 & 10 v 7 & 319 & 4 v 1 & 1812 & 16 v 13 & 9
188 & 15 v 17 & 116 & 7 v 14 & 1311 & 12 v 3 & 102 & 4 v 18 & 919 & 5 v 6 & 20
1911 & 3 v 2 & 81 & 6 v 18 & 1416 & 17 v 7 & 513 & 19 v 4 & 1220 & 15 v 10 & 9
Nobody sits out across the 19 rounds. Scroll the table sideways for the far courts.

Why 20 works out evenly

20 is a multiple of four, which is exactly the condition for a rotation with no repeated partner: every player is on a court every round.

  • 5 courts is the most this roster can fill, and the arrangement this schedule assumes. Booking fewer never buys more rounds, only more sitting.
  • One player short is the 19-player rotation, not a broken version of this one.

Running it

  • Read one row at a time and call all 5 courts together. Rounds that start together finish together, which is what keeps the rotation honest.
  • Every point counts towards the individual, not the pair. Winning 21–14 banks 21 for both players on the winning side and 14 for both on the losing one.
  • Play to a fixed point total rather than to games. It is the only way all 5 courts finish on time, and it is why a round count can be promised at all.

The scoring is the part a group chat handles worst. How Americano scoring works covers the rules in full, and the court-time maths covers point targets other than 21.

Other roster sizes

Every roster from 4 to 24 players, each with its own rotation.