Americano schedule for 19 players

4 courts, 22 rounds, and 5 repeated pairings across the whole rotation. Generated by the same code that runs a live session in the app, so this is the schedule you would actually play.

19

Players

4

Courts

22

Rounds in full

18

Partners each

What a real booking fits

The full rotation is 22 rounds, and almost nobody plays 22 of them. This is the number worth checking before you book rather than after: at 21 points a round runs about 8 minutes, and the first ten minutes of any slot go on arriving, warming up and picking a first pairing.

BookingRounds it fitsOf the rotation
60 min6 rounds27%
90 min10 rounds45%
120 min13 rounds59%
At 21 points per round. Play to fewer points and you fit more rounds — see the court-time maths for the other targets.

Stopping early costs nothing structural. Partners are spread from the first round onward, so 10 rounds of it is a complete Americano with a real winner — just one where some pairings never came up.

The rotation

Players are numbered 1 to 19. Hand out the numbers however you like — by arrival, by lot, or by putting your strongest players at opposite ends — because Americano scores individuals, so the numbering carries no seeding.

RoundCourt 1Court 2Court 3Court 4Sitting out
19 & 11 v 5 & 127 & 10 v 3 & 161 & 17 v 4 & 814 & 19 v 13 & 62, 15, 18
25 & 4 v 16 & 148 & 19 v 18 & 115 & 6 v 3 & 132 & 7 v 17 & 910, 11, 12
32 & 17 v 10 & 913 & 4 v 16 & 612 & 7 v 18 & 1915 & 1 v 11 & 143, 5, 8
410 & 15 v 2 & 65 & 19 v 8 & 1718 & 12 v 7 & 163 & 4 v 11 & 131, 9, 14
514 & 10 v 1 & 59 & 2 v 18 & 312 & 16 v 8 & 134 & 7 v 11 & 156, 17, 19
617 & 18 v 8 & 1019 & 11 v 6 & 73 & 2 v 15 & 59 & 14 v 1 & 124, 13, 16
76 & 14 v 12 & 24 & 1 v 3 & 195 & 8 v 16 & 918 & 10 v 13 & 157, 11, 17
818 & 5 v 7 & 32 & 1 v 17 & 1512 & 6 v 19 & 1614 & 8 v 11 & 49, 10, 13
91 & 7 v 9 & 618 & 15 v 13 & 517 & 19 v 10 & 1611 & 3 v 2 & 144, 8, 12
1012 & 17 v 9 & 158 & 16 v 4 & 101 & 19 v 13 & 714 & 5 v 11 & 23, 6, 18
1110 & 11 v 9 & 133 & 12 v 16 & 1518 & 7 v 8 & 14 & 2 v 6 & 175, 14, 19
1211 & 16 v 5 & 318 & 13 v 19 & 48 & 6 v 12 & 917 & 10 v 14 & 151, 2, 7
1312 & 8 v 6 & 510 & 13 v 11 & 171 & 3 v 2 & 187 & 9 v 14 & 415, 16, 19
1415 & 4 v 2 & 138 & 7 v 3 & 1416 & 1 v 5 & 109 & 18 v 19 & 126, 11, 17
156 & 1 v 19 & 139 & 3 v 18 & 816 & 4 v 17 & 1411 & 5 v 2 & 157, 10, 12
1612 & 11 v 14 & 110 & 2 v 19 & 1517 & 16 v 8 & 36 & 18 v 7 & 54, 9, 13
1711 & 1 v 4 & 188 & 2 v 13 & 1612 & 14 v 6 & 1017 & 7 v 9 & 193, 5, 15
1812 & 10 v 7 & 1911 & 18 v 13 & 174 & 6 v 3 & 155 & 2 v 9 & 18, 14, 16
198 & 9 v 14 & 133 & 10 v 16 & 512 & 15 v 4 & 1719 & 6 v 11 & 71, 2, 18
207 & 14 v 15 & 85 & 17 v 9 & 46 & 3 v 2 & 191 & 10 v 18 & 1611, 12, 13
219 & 5 v 3 & 177 & 15 v 19 & 1013 & 1 v 16 & 212 & 4 v 11 & 86, 14, 18
2212 & 13 v 6 & 1114 & 18 v 2 & 73 & 5 v 17 & 84 & 10 v 9 & 115, 16, 19
Rests range 3–4 rounds across the 22 rounds. Scroll the table sideways for the far courts.

Why 19 doesn't divide cleanly

With 16 seats on 4 courts, 3 players sit out every round. Two or three spare players cannot be rotated without some pair drawing each other twice — that is arithmetic, not a limitation of the generator, and this schedule holds it down to 5 repeats.

  • 4 courts is the most this roster can fill, and the arrangement this schedule assumes. Booking fewer never buys more rounds, only more sitting.
  • The 3 players sitting out keep score for the courts they are next on. It is the one job that makes resting feel like part of the game.
  • One player short is the 18-player rotation, not a broken version of this one.

Playing with a number that doesn’t divide goes through the options in full, including the ones this schedule rules out.

Running it

  • Read one row at a time and call all 4 courts together. Rounds that start together finish together, which is what keeps the rotation honest.
  • Every point counts towards the individual, not the pair. Winning 21–14 banks 21 for both players on the winning side and 14 for both on the losing one.
  • Play to a fixed point total rather than to games. It is the only way all 4 courts finish on time, and it is why a round count can be promised at all.

The scoring is the part a group chat handles worst. How Americano scoring works covers the rules in full, and the court-time maths covers point targets other than 21.

Other roster sizes

Every roster from 4 to 24 players, each with its own rotation.