1 court, 5 rounds, and every player partners every other exactly once. Generated by the same code that runs a live session in the app, so this is the schedule you would actually play.
5
Players
1
Court
5
Rounds in full
4
Partners each
This is one of the few rosters whose entire rotation fits the shortest booking anybody makes. 5 rounds at 21 points is roughly 40 minutes of play, which an hour on court covers with the warm-up.
So the arithmetic runs the other way here: 5 rounds is a short evening, and the fix is a higher point target or more players — 6 is the next roster up.
Players are numbered 1 to 5. Hand out the numbers however you like — by arrival, by lot, or by putting your strongest players at opposite ends — because Americano scores individuals, so the numbering carries no seeding.
| Round | Court 1 | Sitting out |
|---|---|---|
| 1 | 5 & 3 v 1 & 2 | 4 |
| 2 | 5 & 2 v 4 & 3 | 1 |
| 3 | 1 & 5 v 4 & 2 | 3 |
| 4 | 3 & 2 v 1 & 4 | 5 |
| 5 | 5 & 4 v 1 & 3 | 2 |
5 is one more than a multiple of four, which is exactly the condition for a rotation with no repeated partner: exactly one player sits each round and the turn comes round evenly.
The scoring is the part a group chat handles worst. How Americano scoring works covers the rules in full, and the court-time maths covers point targets other than 21.
Every roster from 4 to 24 players, each with its own rotation.