Americano schedule for 23 players

5 courts, 26 rounds, and 7 repeated pairings across the whole rotation. Generated by the same code that runs a live session in the app, so this is the schedule you would actually play.

23

Players

5

Courts

26

Rounds in full

22

Partners each

What a real booking fits

The full rotation is 26 rounds, and almost nobody plays 26 of them. This is the number worth checking before you book rather than after: at 21 points a round runs about 8 minutes, and the first ten minutes of any slot go on arriving, warming up and picking a first pairing.

BookingRounds it fitsOf the rotation
60 min6 rounds23%
90 min10 rounds38%
120 min13 rounds50%
At 21 points per round. Play to fewer points and you fit more rounds — see the court-time maths for the other targets.

Stopping early costs nothing structural. Partners are spread from the first round onward, so 10 rounds of it is a complete Americano with a real winner — just one where some pairings never came up.

The rotation

Players are numbered 1 to 23. Hand out the numbers however you like — by arrival, by lot, or by putting your strongest players at opposite ends — because Americano scores individuals, so the numbering carries no seeding.

RoundCourt 1Court 2Court 3Court 4Court 5Sitting out
116 & 8 v 21 & 236 & 19 v 22 & 1211 & 20 v 3 & 27 & 13 v 9 & 151 & 5 v 10 & 174, 14, 18
26 & 21 v 22 & 1514 & 18 v 20 & 1623 & 9 v 4 & 211 & 17 v 19 & 51 & 10 v 12 & 133, 7, 8
37 & 12 v 5 & 614 & 15 v 8 & 418 & 2 v 1 & 133 & 10 v 19 & 169 & 11 v 21 & 1720, 22, 23
414 & 2 v 20 & 1022 & 4 v 23 & 177 & 6 v 5 & 1518 & 19 v 11 & 129 & 1 v 8 & 313, 16, 21
518 & 1 v 22 & 719 & 2 v 4 & 38 & 9 v 16 & 1220 & 5 v 14 & 2313 & 11 v 21 & 106, 15, 17
64 & 10 v 7 & 521 & 12 v 17 & 1415 & 3 v 6 & 1618 & 23 v 8 & 2022 & 11 v 13 & 91, 2, 19
71 & 22 v 15 & 84 & 20 v 7 & 106 & 17 v 13 & 1419 & 23 v 3 & 212 & 9 v 18 & 165, 11, 12
85 & 13 v 6 & 1811 & 7 v 2 & 112 & 23 v 4 & 1614 & 8 v 3 & 1719 & 15 v 21 & 229, 10, 20
910 & 13 v 21 & 1823 & 1 v 16 & 52 & 12 v 9 & 417 & 19 v 20 & 73 & 22 v 6 & 158, 11, 14
1015 & 23 v 4 & 111 & 3 v 14 & 98 & 13 v 2 & 518 & 22 v 19 & 716 & 21 v 20 & 610, 12, 17
1119 & 1 v 12 & 318 & 13 v 10 & 97 & 2 v 17 & 1611 & 21 v 20 & 1514 & 22 v 8 & 234, 5, 6
1210 & 18 v 5 & 915 & 1 v 20 & 238 & 19 v 4 & 1114 & 21 v 6 & 212 & 17 v 16 & 133, 7, 22
135 & 17 v 12 & 1422 & 16 v 3 & 2015 & 13 v 8 & 107 & 1 v 11 & 26 & 9 v 4 & 2118, 19, 23
1412 & 10 v 4 & 148 & 1 v 7 & 1518 & 17 v 5 & 223 & 13 v 23 & 620 & 9 v 19 & 112, 16, 21
1519 & 22 v 6 & 1011 & 23 v 7 & 1817 & 13 v 3 & 1412 & 8 v 2 & 164 & 5 v 21 & 201, 9, 15
162 & 22 v 7 & 2120 & 17 v 3 & 1816 & 14 v 23 & 49 & 19 v 5 & 81 & 6 v 15 & 1110, 12, 13
1716 & 1 v 5 & 1413 & 6 v 12 & 410 & 22 v 15 & 179 & 3 v 7 & 2311 & 8 v 19 & 212, 18, 20
1817 & 7 v 12 & 62 & 10 v 15 & 419 & 13 v 18 & 520 & 14 v 22 & 816 & 9 v 23 & 31, 11, 21
193 & 19 v 21 & 1510 & 14 v 2 & 2318 & 20 v 11 & 1612 & 5 v 1 & 1722 & 9 v 7 & 46, 8, 13
2011 & 14 v 12 & 1517 & 4 v 20 & 1913 & 2 v 6 & 38 & 18 v 10 & 231 & 21 v 7 & 165, 9, 22
211 & 14 v 12 & 1822 & 20 v 6 & 42 & 8 v 13 & 2110 & 19 v 5 & 119 & 17 v 3 & 715, 16, 23
221 & 20 v 16 & 2314 & 19 v 5 & 321 & 2 v 15 & 186 & 8 v 13 & 2211 & 10 v 12 & 94, 7, 17
2312 & 20 v 1 & 1121 & 5 v 7 & 922 & 6 v 4 & 182 & 15 v 10 & 1617 & 8 v 23 & 133, 14, 19
249 & 21 v 17 & 28 & 7 v 18 & 1115 & 10 v 5 & 2320 & 13 v 19 & 43 & 16 v 14 & 61, 12, 22
2512 & 19 v 18 & 915 & 16 v 2 & 201 & 3 v 22 & 2311 & 6 v 8 & 2113 & 4 v 7 & 105, 14, 17
2617 & 22 v 5 & 1014 & 7 v 1 & 128 & 15 v 20 & 2319 & 2 v 18 & 113 & 4 v 21 & 69, 13, 16
Rests range 3–4 rounds across the 26 rounds. Scroll the table sideways for the far courts.

Why 23 doesn't divide cleanly

With 20 seats on 5 courts, 3 players sit out every round. Two or three spare players cannot be rotated without some pair drawing each other twice — that is arithmetic, not a limitation of the generator, and this schedule holds it down to 7 repeats.

  • 5 courts is the most this roster can fill, and the arrangement this schedule assumes. Booking fewer never buys more rounds, only more sitting.
  • The 3 players sitting out keep score for the courts they are next on. It is the one job that makes resting feel like part of the game.
  • One player short is the 22-player rotation, not a broken version of this one.

Playing with a number that doesn’t divide goes through the options in full, including the ones this schedule rules out.

Running it

  • Read one row at a time and call all 5 courts together. Rounds that start together finish together, which is what keeps the rotation honest.
  • Every point counts towards the individual, not the pair. Winning 21–14 banks 21 for both players on the winning side and 14 for both on the losing one.
  • Play to a fixed point total rather than to games. It is the only way all 5 courts finish on time, and it is why a round count can be promised at all.

The scoring is the part a group chat handles worst. How Americano scoring works covers the rules in full, and the court-time maths covers point targets other than 21.

Other roster sizes

Every roster from 4 to 24 players, each with its own rotation.